Free Tool

    Roll 1d8 Online — Free D8 Dice Roller

    Tap Roll to throw an eight-sided die. Each face is 1 in 8 (12.5%) and the average is 4.5. Add a modifier, like 1d8+3 for a longsword, in the box below.

    Tap a die to roll it

    Use + to build a pool, or type any roll below

    1d8 · min 1 · average 4.5 · max 8

    Enter the number you need to see your odds, with advantage and disadvantage for d20 rolls.

    Result

    Your most recent roll

    Common rolls

    Roll History

    0 rolls · tap one to roll it again

    No rolls yet.

    Join 250+ DMs Who Never Lose Track — Notes ready in 5-10 minutes. NPCs, quests, loot, and lore — all captured.

    How to Use

    1. 1.Tap Roll (or the die button) to roll one die
    2. 2.Use the buttons under Common rolls for the multi-die rolls on this page
    3. 3.Type any roll in dice notation, such as 3d8+2, and press Enter
    4. 4.Enter a DC or AC to see your chance of success
    5. 5.Save the rolls you use every session, or copy a share link for your party

    How the d8 works

    d8 odds

    • •Average roll: 4.5 (add the lowest and highest face and halve it: (1 + 8) / 2)
    • •Each face: 1 in 8, or 12.5%
    • •Chance of rolling 8: 12.5% per roll, 23.44% to see at least one in two rolls
    FaceChance of exactly thisChance of this or higher
    112.5%100%
    212.5%87.5%
    312.5%75%
    412.5%62.5%
    512.5%50%
    612.5%37.5%
    712.5%25%
    812.5%12.5%

    The d8 as a hit die

    Six of the twelve SRD classes use a d8 hit die. At 1st level you take the full 8 + your Constitution modifier. After that you either roll the d8 each level or take the fixed value of 5, which is the d8 average of 4.5 rounded up. Taking 5 beats the long-run average of rolling, so many players never roll for hit points.

    What uses a d8 in D&D 5e

    • •Hit dice: bard, cleric, druid, monk, rogue and warlock.
    • •Weapons (SRD): longsword, battleaxe and warhammer (1d10 two-handed), rapier, morningstar, flail, war pick, greatclub, longbow and light crossbow. Quarterstaff, spear and trident deal 1d8 when used two-handed.
    • •Healing: Cure Wounds heals 1d8 + modifier in the 2014 rules and 2d8 + modifier in the 2024 rules.
    • •Damage spells: Sacred Flame, Ray of Frost and Chill Touch (2014) deal 1d8, scaling to 4d8; Shatter deals 3d8.
    • •Divine Smite: 2d8 radiant with a 1st-level slot, +1d8 per slot level above 1st.

    Working out a full attack? The damage calculator gives average damage per round with your hit chance.

    Common d8 rolls

    RollUsed forRangeAverage
    1d8Longsword, rapier, longbow; Cure Wounds (2014)1–84.5
    1d8+3Longsword or rapier with +3 Strength or Dexterity4–117.5
    2d8Divine Smite (1st-level slot); Cure Wounds (2024)2–169
    3d8Shatter3–2413.5
    4d8Sacred Flame or Ray of Frost at character level 174–3218
    5d8Divine Smite cap (2014 rules)5–4022.5

    Related Tools You Might Like

    Calculator

    D&D Dice Roller

    Roll any mix of dice, advantage, and 4d6 drop lowest

    Open D&D Dice Roller
    Calculator

    Damage Calculator

    Average damage and DPR for any attack

    Open Damage Calculator
    Calculator

    Point Buy Calculator

    Build ability scores without rolling

    Open Point Buy Calculator
    Calculator

    Dice Roller Widget

    Embed this roller on your own site

    Open Dice Roller Widget

    Frequently Asked Questions

    Ready to Stop Forgetting Your Campaign? 7-day free trial. Zero effort. Zero forgotten details.