Free Tool

    Weather Generator

    Generate random D&D 5e weather conditions for your campaigns. Create realistic weather based on climate and season.

    Stop Breaking Immersion to Take Notes — Loreify captures your sessions automatically while you play.

    Settings

    Generate weather to see results

    Select a climate and season, then click Generate

    Weather Conditions Reference

    Clear

    No adverse effects

    Partly Cloudy

    No adverse effects

    Overcast

    Dim light during day

    Foggy

    Heavily obscured beyond 100 ft

    Light Rain

    Disadvantage on Perception (hearing)

    Heavy Rain

    Lightly obscured, disadvantage on Perception, extinguishes open flames

    Thunderstorm

    As heavy rain, plus deafening thunder

    Light Snow

    Light obscurement, slippery terrain

    Join 250+ DMs Who Never Lose Track — Notes ready in 5-10 minutes. NPCs, quests, loot, and lore — all captured.

    Weather Tips

    • Weather can affect combat, travel, and exploration
    • Extreme temperatures may cause exhaustion
    • Heavy rain/snow creates difficult terrain
    • Fog and storms affect visibility and perception
    • Wind affects ranged attacks and flying
    • Consider how weather affects NPC behavior

    How to Use

    1. 1.Select the climate of your region
    2. 2.Choose the current season
    3. 3.Click Generate for single day weather
    4. 4.Or generate a 7-day forecast
    5. 5.Review weather effects for gameplay
    6. 6.Apply effects to combat and travel

    How to generate weather in 5e

    The Dungeon Master’s Guide generates weather with three quick d20 rolls — one each for temperature, wind, and precipitation. Most results are normal for the season and region; the high rolls produce the memorable extremes that actually affect play.

    A hot or cold roll shifts the temperature by 1d4×10 °F. Extreme heat (above 100 °F) or extreme cold (below 0 °F) forces a Constitution saving throw roughly every hour or a level of exhaustion. Strong wind imposes disadvantage on ranged attacks and on Perception checks that rely on hearing.

    Heavy precipitation and fog create a lightly-to-heavily obscured area — disadvantage on sight-based Perception and trouble with ranged attacks. Roll weather to add texture and the occasional real obstacle to overland travel, from a slowing blizzard to fog that hides an ambush.

    Random weather (roll 1d20 for each)

    CategoryLow rollMid rollHigh roll
    Temperature1–14: normal15–17: 1d4×10 °F hotter18–20: 1d4×10 °F colder
    Wind1–12: none13–17: light wind18–20: strong wind
    Precipitation1–12: none13–17: light rain/snow18–20: heavy rain/snow

    Related Tools You Might Like

    Calculator

    Travel Time Calculator

    Calculate journey times

    Try it
    Calculator

    Food & Water Tracker

    Track survival needs

    Try it
    AI Tools

    AI Encounter Generator

    Generate balanced random encounters

    Try it
    Calculator

    Encounter Difficulty

    Balance encounters

    Try it

    Frequently Asked Questions

    Ready to Stop Forgetting Your Campaign? 7-day free trial. Zero effort. Zero forgotten details.