Classes
    34 Guides

    Druid

    Spells and guides for the Druid class

    Stop Breaking Immersion to Take Notes — Loreify captures your sessions automatically while you play.

    Animal Friendship

    Listen up, new caster buddy—Animal Friendship is one of those spells that sounds adorable on paper but rarely pulls its weight at the table. It's a 1st-level en...

    Read Guide

    Animal Messenger

    Hey, new caster—Animal Messenger is a Situational ritual that's pure gold in intrigue-filled campaigns with travel and distant allies, but a total pass for dung...

    Read Guide

    Animal Shapes

    Listen up, new Druid player: Animal Shapes is a Situational powerhouse at 8th level, but only if your campaign emphasizes exploration and utility over hack-and-...

    Read Guide

    Antilife Shell

    Listen up, new Druid player: Antilife Shell is a Situational gem that turns you into a walking no-fly zone for living critters. At 5th level, this Abjuration sp...

    Read Guide

    Antipathy/Sympathy

    Hey, new caster buddy—Antipathy/Sympathy is an 8th-level enchantment that's equal parts genius and gimmick. You spend a full hour casting to slap a 10-day aura...

    Read Guide

    Awaken

    Awaken is a 5th-level transmutation spell that transforms a Huge or smaller beast or plant (Int 3 or less) into an intelligent creature with Int 10, speech in o...

    Read Guide

    Barkskin

    Hey, new caster friend—Barkskin is one of those spells that sounds amazing on paper (AC floor of 16 for an hour? Sign me up!) but it's a Situational pick at bes...

    Read Guide

    Blight

    Listen up, first-time caster buddy—Blight is a solid but niche 4th-level necromancy single-target zapper that dumps 8d8 necrotic damage (average 36, max 64) on...

    Read Guide

    Call Lightning

    Call Lightning is a 3rd-level conjuration spell that creates a 60-foot-radius, 10-foot-tall storm cylinder 100 feet above you, from which you can call down 3d10...

    Read Guide

    Charm Person

    > Quick Answer: Situational. Prep this for heavy roleplay campaigns where charming guards or nobles unlocks quests and info; it's a poor combat pick since targe...

    Read Guide

    Commune With Nature

    Hey, new caster friend—Commune with Nature is a 5th-level Divination ritual that lets you tap into the land's secrets, revealing up to three key facts about you...

    Read Guide

    Confusion

    Hey, new caster buddy—Confusion is a Situational 4th-level enchantment that's been in D&D since AD&D but feels dated in 5e. It hits a 10-foot-radius sphere (upc...

    Read Guide

    Ready to Stop Forgetting Your Campaign? 7-day free trial. Zero effort. Zero forgotten details.