Classes
    15 Guides

    Paladin

    Spells and guides for the Paladin class

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    Aid

    Hey, new caster friend—Aid is one of those spells that separates the noobs from the table veterans. This 2nd-level abjuration gem from the Cleric and Paladin li...

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    Banishment

    Listen, if you're building your first caster, Banishment is a Situational gem that can end fights instantly against the right foes—think demons, devils, or elem...

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    Bless

    Listen, if you're a new cleric or paladin player, slap Bless on your prepared list every single day—it's the single best level 1 spell for turning misses into h...

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    Branding Smite

    Hey, new Paladin player—Branding Smite is a Situational 2nd-level evocation spell that's niche but shines in the right spotlight. As a 15+ year vet who's optimi...

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    Command

    Listen up, new caster: Command is a Good level 1 enchantment that lets you bark a one-word order at a visible humanoid (or similar) within 60 feet, forcing a Wi...

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    Create Food and Water

    Hey, new caster buddy—Create Food and Water is one of those spells that shines in the right campaign but gathers dust otherwise. At 3rd level, it conjures 45 po...

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    Cure Wounds

    Hey, new caster friend—I've slung Cure Wounds across hundreds of tables over 15 years, and here's the straight talk: it's Situational at best. Averages 4.5 + yo...

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    Daylight

    Hey newbie caster, Daylight is a 3rd-level evocation that summons a 60-foot-radius sphere of bright light (dim light out to 120 feet total) from a point within...

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    Death Ward

    Hey, new caster buddy—Death Ward is that clutch insurance policy you cast right before the dragon's breath or the lich's finger of death. As a 4th-level abjurat...

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    Detect Evil and Good

    Hey, new caster—Detect Evil and Good is one of those spells that sounds amazing on paper but sits on the bench most campaigns. As a 15-year vet, I've seen it cl...

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    Detect Magic

    Detect Magic is an absolute must-have ritual for any caster in exploration-heavy campaigns, letting you sniff out magic within 30 feet without burning precious...

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    Detect Poison and Disease

    Hey, new caster buddy—grab a seat, because Detect Poison and Disease is one of those spells that sounds useful on paper but sits on the bench 95% of the time. A...

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