Schools
    10 Guides

    Necromancy

    Necromancy school spells - death and undead

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    Animate Dead

    Hey, new caster friend—Animate Dead is one of those spells that separates the dabblers from the true necromantic overlords. At 3rd level, it kicks off your unde...

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    Astral Projection

    Astral Projection is a 9th-level Necromancy spell that lets you and up to eight allies project astral forms onto the Astral Plane, leaving your physical bodies...

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    Bestow Curse

    Listen, if you're building your first caster—Cleric, Wizard, or even Bard—Bestow Curse looks tempting with its flexible debuffs, but it's a trap at base 3rd lev...

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    Blight

    Listen up, first-time caster buddy—Blight is a solid but niche 4th-level necromancy single-target zapper that dumps 8d8 necrotic damage (average 36, max 64) on...

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    Blindness/Deafness

    Listen up, first-time caster: Blindness/Deafness is a Situational pick in your 2nd-level spellbook—strong for pinpoint shutdowns on key threats like archers or...

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    Chill Touch

    Listen up, new caster: Chill Touch is a level 0 Necromancy cantrip that's been around since 5e's launch, and after 15+ years slinging spells, I call it Situatio...

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    Circle of Death

    Hey, new caster friend – Circle of Death. I've cast this more times than I can count across 15 years of tables, and my verdict is clear: it's situational at bes...

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    Clone

    Hey, new caster, let's talk Clone – the wizard's ultimate 'just in case' policy against that TPK you've been dreading. This 8th-level necromancy spell creates a...

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    Contagion

    Contagion is a 5th-level necromancy spell available to clerics and druids that delivers a touch-based disease debuff. You choose one of six diseases, but it onl...

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    Create Undead

    Listen up, first-time caster: Create Undead is a classic necromancer power fantasy, turning corpses into loyal ghouls at night. But after 15 years slinging spel...

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