Necromancy
Necromancy school spells - death and undead
Animate Dead
Hey, new caster friend—Animate Dead is one of those spells that separates the dabblers from the true necromantic overlords. At 3rd level, it kicks off your unde...
Read GuideAstral Projection
Astral Projection is a 9th-level Necromancy spell that lets you and up to eight allies project astral forms onto the Astral Plane, leaving your physical bodies...
Read GuideBestow Curse
Listen, if you're building your first caster—Cleric, Wizard, or even Bard—Bestow Curse looks tempting with its flexible debuffs, but it's a trap at base 3rd lev...
Read GuideBlight
Listen up, first-time caster buddy—Blight is a solid but niche 4th-level necromancy single-target zapper that dumps 8d8 necrotic damage (average 36, max 64) on...
Read GuideBlindness/Deafness
Listen up, first-time caster: Blindness/Deafness is a Situational pick in your 2nd-level spellbook—strong for pinpoint shutdowns on key threats like archers or...
Read GuideChill Touch
Listen up, new caster: Chill Touch is a level 0 Necromancy cantrip that's been around since 5e's launch, and after 15+ years slinging spells, I call it Situatio...
Read GuideCircle of Death
Hey, new caster friend – Circle of Death. I've cast this more times than I can count across 15 years of tables, and my verdict is clear: it's situational at bes...
Read GuideClone
Hey, new caster, let's talk Clone – the wizard's ultimate 'just in case' policy against that TPK you've been dreading. This 8th-level necromancy spell creates a...
Read GuideContagion
Contagion is a 5th-level necromancy spell available to clerics and druids that delivers a touch-based disease debuff. You choose one of six diseases, but it onl...
Read GuideCreate Undead
Listen up, first-time caster: Create Undead is a classic necromancer power fantasy, turning corpses into loyal ghouls at night. But after 15 years slinging spel...
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